Jul 26, 2010, 12:54 PM // 12:54
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#21
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Academy Page
Join Date: Jan 2010
Location: Gate of the Nightfallen Lands
Guild: Above Pop Secret [PoPS]
Profession: E/A
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For me, its golds, as previously mentioned, most are dyeable, and easy to mod to your needs. Then again, also mentioned the stats on some greens can't be replicated, like the Rose Focus and a few from Sorrow's Furnace.
Personally, my favorite sword only comes as a blue from collectors, the Etched Sword. I'd love to see it in a gold or green, but that's going OT.
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Jul 26, 2010, 01:02 PM // 13:02
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#22
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Forge Runner
Join Date: Nov 2006
Guild: Crazy ducks from the Forest
Profession: W/
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There are two problems with green items:
First, they are a fixed deal. You cannot modify them to suit your needs, they always have the same specific skin and similar. Compare to a gold item which can be modded to suit the needs of your character.
Second, while green items are rarer than gold items, USEFUL gold items are rarer than greens. Gold drops come with various required attributes and this vastly affects both their usefulness and value. For example, while a focus item requiring 9 in channeling magic would be valuable as it would be possible to modify it as a part of a 40/40 set, a focus requiring 13 in inspiration magic (which mesmers use as a third attribute and don't put many attribute points in) would be hardly of any use.
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Jul 26, 2010, 04:16 PM // 16:16
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#23
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Greens can't be modded and usually have mediocre stats.
Not customizing a weapon that is intended to be used for damage is plain silly.
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Jul 26, 2010, 04:50 PM // 16:50
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#24
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Raged Out
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Green has one benefit and that is the green shields that have +10AL v. Demons. For DoA of course.
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Jul 26, 2010, 05:00 PM // 17:00
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#25
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by jazilla
best part about green weapons is they are really easy to justify getting them customized for bonus 20% damage. The funny part about high-end golds is that people rarely customize them because they want to be able to sell them again and make more money lol. I always laugh when I see high-end weapons on warriors/rangers and i know they aren't customized.
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you'd be wrong to make such statements, little one
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Jul 26, 2010, 05:08 PM // 17:08
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#26
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Wilds Pathfinder
Join Date: Aug 2005
Guild: BEN
Profession: R/N
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yeah think most vets customize even rare golds.. wasn't there a guy a long time back who had a req 8 crystalline 15>50 old school- and he customized it
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Jul 26, 2010, 05:13 PM // 17:13
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#27
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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Yeah I customize weapons on my warriors and sins. I recently gave in and customized the silverwing on my ranger but I can understand if people don't because I mostly used the ranger for PvP and poisonspreading/interrupts was the main job he had. The easy solution is to buy rare weapons only for caster characters
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Jul 27, 2010, 02:06 AM // 02:06
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#28
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Grotto Attendant
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Quote:
Originally Posted by Spike Stritter
The one good thing about greens is sometimes they have mods/inscription combinations you cant duplicate.
Ex. Shen's Censure because it has 2 Inscriptions
http://wiki.guildwars.com/wiki/Shen%27s_Censure
Oh, and sorry if this was already mentioned.
But besides that, greens dont provide any other benefit compared to golds.
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Yes, but even those tiny few non-replicable items mostly have stats that you still wouldn't want in the first place. The only exception I can think of is Konrru' Fervor which makes an ideal high set swap for a minion master build.
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Jul 27, 2010, 07:45 AM // 07:45
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#29
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Krytan Explorer
Join Date: Jan 2007
Profession: W/
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Quote:
Originally Posted by Chthon
Yes, but even those tiny few non-replicable items mostly have stats that you still wouldn't want in the first place. The only exception I can think of is Konrru' Fervor which makes an ideal high set swap for a minion master build.
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My OP stated one that is an exception. Shen's Censure is the perfect Smiter offhand for 600/Smiter builds like for DTSC
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Jul 27, 2010, 04:21 PM // 16:21
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#30
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rattus rattus
Join Date: Jan 2006
Location: London, UK GMT±0 ±1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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Quote:
Originally Posted by YunSooJin
you'd be wrong to make such statements, little one
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What he said (but minus the patronization.)
__________________
Si non confectus, non reficiat
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Jul 27, 2010, 05:43 PM // 17:43
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#31
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Greens are nice for heroes.
For characters I use golds. I still miss a weapon upgrade trader, though.
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Jul 27, 2010, 05:53 PM // 17:53
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#32
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Originally Posted by MMSDome
Green has one benefit and that is the green shields that have +10AL v. Demons. For DoA of course.
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+10 AL vs. Demons can also drop in Cantha. It's much easier to obtain the green shield(s) with that mod, however.
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Jul 27, 2010, 05:54 PM // 17:54
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#33
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Greens are crap except~ the ogre slaying knife (Just because) and the Yakslapper (This one just rules). My next conquest will be to finish the game with the oger slayer knife just for fun...
Last edited by Painbringer; Jul 27, 2010 at 05:57 PM // 17:57..
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Jul 27, 2010, 08:58 PM // 20:58
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#34
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Jungle Guide
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Quote:
Originally Posted by Reverend Dr
GW economy is driven not by stats. This is not a grinding game. Max level equipment (e.g. green) is easy to obtain.
GW economy is driven by rarity of skins of weapons/armor. So of course gold is going to be worth far more than green.
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Actually GW IS a Grinding Game...it just happens to be a "Grind to be pretty/show off your e-peen" instead of a "Grind to get max gear" game.
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Jul 27, 2010, 09:50 PM // 21:50
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#35
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Grind? Lol, no. It's optional, you don't need to grind as you do in other games where you have to grind through some part to get to another, or for xp/levels. And when you do decide to grind for a title or something else, you can switch between different grinds, without one requiring one bore to unlock another.
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Jul 27, 2010, 10:31 PM // 22:31
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#36
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Desert Nomad
Join Date: Mar 2008
Location: Sacramento, CA
Guild: Geezers
Profession: R/
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I know it's hip to hate on greens but I'm one of those crazy players who literally plays 20 different toons. I also like to experiment with various hero combinations so the ability to have a nice green weapon to dump into the hands of all those heroes is pretty convenient. I'm also big on blue collector's stuff (especially when you start realizing that a lot of VERY common drops will net you a nice 20/20 focus. No free 20/20 blue wands though...). And honestly, I rather enjoy taking a break and farming a green now and then. I think it's kind of fun. :shrug:
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Jul 28, 2010, 02:11 AM // 02:11
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#37
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Grotto Attendant
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Quote:
Originally Posted by Spike Stritter
My OP stated one that is an exception. Shen's Censure is the perfect Smiter offhand for 600/Smiter builds like for DTSC
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Yeah, now that you mention it. For some reason I had RoJ in my head when pondering if it was a good smiting offhand, so I was thinking 20/20 would be better. But I can see how 20%/+1 Smite might be better than 20 HCT for 600/smite.
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Jul 29, 2010, 12:33 AM // 00:33
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#38
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by Imaginos
Actually GW IS a Grinding Game...it just happens to be a "Grind to be pretty/show off your e-peen" instead of a "Grind to get max gear" game.
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Grinding games are where grinding is mandatory for play. If you haven't grinded enough gear you can't enter XXX dungeon.
Grinding for vanity items is a completely different idea.
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